Demos (Click thumbnail to view)
Custom Jingles
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Produced
- Coming up with the concept
- Getting the musicians who can play in the style needed
- Arranging the sessions, etc.
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Performed
- We actually get real musicians to play instead of throwing together canned music
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Recorded
- We have all the equipment, the facilities, and the knowledgeable staff to record
at a professional level
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Mixed
- Adjusting levels, equalization, and using effects to create perspective and a sense
of space in the music
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Mastered
- Making sure the music sounds good and is not fatiguing to listen to
- Processing the sound to add clarity and definition
- Making sure it meets the specifications for the intended medium (Is it going to
the radio, television, DVD, web?)
Demos (Click thumbnail to view)
Voiceovers
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Voice Talent Bank
- We make our voice talent available online for clients to listen to samples of various
voice talents reading in several different styles – Commercial, Narration, character
voices, etc. - and choose which talent he or she prefers.
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Directed
- o We have professional voice talent coaches who know how to get the voice talent
to deliver the proper performance. This will give more impact to a commercial Advertisement.
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Edited
- Cleaning up the recorded voiceovers by removing breath and other noises
- Placing the voiceover in time – This gives more impact to a read when it is placed
“musically” in relation to other sound elements in a particular project
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Mastered
- The voice is “sweetened” or processed to make it sound good
- The voice is processed for added clarity and intelligibility
- The sound is adjusted to meet the specifications of the intended medium (Is it going
to the radio, television, DVD, web video?)
Demos (Click thumbnail to view)
Post Production Audio For Video
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Automatic Dialog Replacement (ADR)
- Replacement of the original dialogue from production for various reasons, including:
- Dialogue that was unusable because of background noise
- To change what the actor said for the purpose of censorship
- Replace with dialogue of a different language
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Sound Design (Foley)
- Creation of sound effects for various reasons, including:
- Creating sound for animations or cartoons
- Replacing the original sound from the production because it is unusable
- Adding to the original sound from the production to make it more interesting
- Creating sound effects to complement special effects on the video
- Creating the sound for creatures and machines that don’t exist (eg. science fiction,
dinosaurs, animated creatures, animatronics, etc.)
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Voiceovers
- Narration
- Cartoon and animation voices
- Dialogue replacement
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Mixing
- Giving depth and perspective
- Creating a sense of space
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Mastering
- Adding clarity and intelligibility to the sound
- Ensuring that the sound meets the specifications for the intended medium (Whether
it’s DVD, TV, Film, web, etc.)